VR/AR development for prototyping and simulation of dedicated, interactive scenarios ranging from fully controlled/artificial (VR) to increasingly realistic (AR) environments. Research on and validation of different delegation models and degrees of autonomy in socio-technical systems involving autonomous delegates. Exploration of agency, adaptivity and the establishment of trust based on user experience (UX). Meeting regularly (physically or virtually) with other researchers in Belgium. Disseminating results through scientific publications. Contributing to teaching and co-supervising students
A Master’s degree in Computer Science or a closely related discipline. Strong programming skills; ideally previous experience in VR/AR and UX development. A proven interest in interdisciplinary research and record of initiative. English language proficiency, written and spoken
UOL02748 30-May-2019 Company Text The University of Luxembourg invites applications to the following vacancy in the Computer Science and Communications research unit (http://csc.uni.lu) within its Faculty of Science, Technology and Communication: Doctoral candidate (PhD student) in Computer Science (m/f) Réf :R-AGR-3582-10-C 14-months fixed-term contract, renewable up to 3 years pending satisfaction of progress milestones Full-time employment (40h/week) Student and employee status (36-months study programme) Start date: mid 2019 Your Role The successful candidate will be a member of the Collaborative and Socio-Technical Systems group (COaST) which operates the VR/AR Lab with cutting-edge technology for immersive mixed-reality experiences. Working under the supervision of Dr. Jean Botev, the candidate will carry out research in the context of an international, multi-disciplinary project, focusing on VR/AR representations of autonomous delegates for social, economic or data-related transactions. Such autonomous agents can easily be envisaged to become commonplace in this age of ubiquitous digital interconnectivity, both for reasons of convenience and complexity. However, and despite the scientific knowledge to create such systems appearing to be available, this transformation does not appear to happen soon, except for the use of basic digital assistants. We aim to explore whether this is due to the lack of knowledge about human trust and acceptance of artificial autonomous delegates that make decisions in their place or even how these delegates should be designed. We will study these questions using computational agent models that are validated in a series of behavioural experiments defined around the public goods game. We investigate when and how the autonomous agent may evolve from observer, over decision support to a delegate with full autonomy in decision-making. Using VR and AR technologies, we will explore how the representation in which the agent is experienced influences trust, decision-making processes and other group dynamics. You will work together with two other researchers: one student will focus on agent-based modelling and systems design, the other student with a background in social sciences will be working on evaluating the technology-oriented research against socio-technological acceptance theories. The results of this fundamental research will allow us to explore important questions related to the intelligence and interface of the envisioned agents and lay the foundation for new types of online markets that bring autonomous agents into real-world applications. The candidate’s tasks include: VR/AR development for prototyping and simulation of dedicated, interactive scenarios ranging from fully controlled/artificial (VR) to increasingly realistic (AR) environments. Research on and validation of different delegation models and degrees of autonomy in socio-technical systems involving autonomous delegates Exploration of agency, adaptivity and the establishment of trust based on user experience (UX) Meeting regularly (physically or virtually) with other researchers in Belgium Disseminating results through scientific publications Contributing to teaching and co-supervising students Your Profile The candidate should be a self-motivated, critically-reflecting team worker and possess: A Master’s degree in Computer Science or a closely related discipline Strong programming skills; ideally previous experience in VR/AR and UX development A proven interest in interdisciplinary research and record of initiative English language proficiency, written and spoken We offer A large and dynamic research unit with an exciting international environment Training in scientific and transferable skills; participation in schools, conferences and workshops. The University of Luxembourg offers highly competitive salaries and is an equal opportunity employer Further Information Applications —written in English— should be submitted online and include: Detailed curriculum vitae, including your contact address, work experience and publications Letter of motivation Degree certificates and transcript of all grades from university-level courses taken Contact information for 2-3 referees Deadline for application: May 30th, 2019. Early submission is highly encouraged as the applications are processed in order of reception. Applications by email will not be considered.
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